Man-At-Arms

Man-at-Arms;

Base Ability: Shield bash 2-5 miss, 6-10 hit deal 1 damage, 11-15 deal 3 damage, 16-19 hit deal 5 damage

Weapons: Arming Sword, Spear and Recurve Bow

Shield: Shield

Armour: Coat of Plates, Chain mail or Padded

Stats modifier: Constitution +2, Strength +1, Dexterity +1, Wisdom +0, Intelligence -3, Charisma +2

Choose 2 level 0 Abilities:

Powershot Adds a +2 to every roll with a bow when active takes 5 manna a turn

Charge Costs 10 manna to stun an enemy dealing 5 damage 2-5 miss takes 5 damage, 6-10 deals 1 damage, 11-15 deals 3 damage and stuns for a turn, 16-19 deals 5 damage and stuns for 2 turns.

Disarming personality The player can attempt to disarm the opponent 2-15 miss, 16-19 the opponent is disarmed

City Watch Passive Player gets a +2 to every charisma roll